OpenBSD Journal

Game of Trees 0.77 released

Contributed by rueda on from the got-to-network dept.

Version 0.77 of Game of Trees has been released (and the port updated):

* got 0.77; 2022-10-24
- disallow integrating into references outside refs/heads/ (jrick)
- gotwebd.conf: add syntax for defining macros and document them (op)
- simplify the way 'got patch' opens a tempfile when reading from stdin
- lots of refactoring to allow gotd(8) code to run without libexec helpers
- more refactoring to allow gotd(8) to stream packfile data on network sockets
- add missing error checking around some unlink(2) syscalls
- don't crash if delta cache is missing while combining deltas; for dev builds
- allow got_object_parse_tree() to reuse entries buffer allocations for speed
- show a more useful error if the size of a packed object won't fit in 64 bits
- switch integers used for counting objects while indexing packs to unsigned
- refresh cached list of pack index paths while searching a packed object 
- introduce gotd(8) and gotsh(1); WIP and not yet provided in binary packages
- close parent's end of imsg pipe before waiting for a child process to exit
- fix detection of SIGTERM in tog; this signal was accidentally being ignored
- avoid printing harmless errors that can occur when tog exits due to Ctrl-C

Of particular note is the introduction of [WIP] gotd(8)/gotd.conf(5) and gotsh(1), which provide networking support for got(1). Great stuff!

(Comments are closed)


Credits

Copyright © - Daniel Hartmeier. All rights reserved. Articles and comments are copyright their respective authors, submission implies license to publish on this web site. Contents of the archive prior to as well as images and HTML templates were copied from the fabulous original deadly.org with Jose's and Jim's kind permission. This journal runs as CGI with httpd(8) on OpenBSD, the source code is BSD licensed. undeadly \Un*dead"ly\, a. Not subject to death; immortal. [Obs.]