OpenBSD Journal

Blink and you'll miss it! 4096 colours and flashing text on the console!

Contributed by Peter N. M. Hansteen on from the 4k colors and blink! dept.

News from the Exotic Silicon front: Crystal Kolipe posted an update to misc@, saying

List:       openbsd-misc
Subject:    Console 4096 colours and blink attribute
From:       Crystal Kolipe <kolipe.c () exoticsilicon ! com>
Date:       2025-07-04 13:58:41

Tired of having just 256 colours on your console instead of 4096?

Do you miss the blink attribute from the old VGA text mode days?

Want to learn how cool stuff like this is implemented?

Look no further:

https://research.exoticsilicon.com/articles/console_4096

Clicking that link will bring you a colorful article with all implementation details and links to the code for you to try out yourself.

Happy blink and 4k colors console day to all who celebrate!


Comments
  1. By Christian Ruesch (crsc) on

    Regardless of the article, which is very interesting to me as a technician. What is the difference to the existing xterm-direct? This is already integrated in the standard xterm under OpenBSD and can already display true color. I have the following entry in my ~/.Xdefaults: XTerm*termName:xterm-direct

    Comments
    1. By anon (anonymouse) on

      that diff is for the console, not X

Credits

Copyright © - Daniel Hartmeier. All rights reserved. Articles and comments are copyright their respective authors, submission implies license to publish on this web site. Contents of the archive prior to as well as images and HTML templates were copied from the fabulous original deadly.org with Jose's and Jim's kind permission. This journal runs as CGI with httpd(8) on OpenBSD, the source code is BSD licensed. undeadly \Un*dead"ly\, a. Not subject to death; immortal. [Obs.]