Contributed by Dengue on from the art dept.
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OpenBSD Journal
Contributed by Dengue on from the art dept.
(Comments are closed)
Copyright © - Daniel Hartmeier. All rights reserved. Articles and comments are copyright their respective authors, submission implies license to publish on this web site. Contents of the archive prior to as well as images and HTML templates were copied from the fabulous original deadly.org with Jose's and Jim's kind permission. This journal runs as CGI with httpd(8) on OpenBSD, the source code is BSD licensed. undeadly \Un*dead"ly\, a. Not subject to death; immortal. [Obs.]
By Anonymous Coward () on
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By garbonzo () on
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By yep () on
we all *gasp* think for ourselves. the original poster should do the same and decide for him/herself
By Jonatan Wallmander () jonatan@vovoid.com on http://vovoid.com
hacking as such is defenitly compatible with art.
the same thing can be said backwards -
art is a kind of hacking.
the way you build a program is just like you paint on a canvas.. you shape something working on different parts all the time making it better etc etc.
i can only relate to what i strive to do (and my co-workers) which is to combine aesthetics and programming..
it's a lot of fun.. it's what the demo scene
people have been doing all along. not that
we were ever sceners, we are too unskilled for
that, but the spirit is the same i think.
like "hey, we have this, what can we do with it?"
instead of what most corporations say:
"hey, we need to make this money to satisfy our owners who don't care what we do as long as we make money, how little time can we spend to make our lousy products better that we can we get away with it?"
By Anonymous Coward () on
I'm just so darn smart, and I can't find anyone who will pay me to do whatever I find interesting ('tinker').
Wow. Employers expect working products, and universities expect research, what insight.
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By Anonymous Coward () on
By Anonymous Coward () on